Benjamin Hautbois

Advanced Core Engine Programmer at HundredStar Games

Stony Stratford, England, United Kingdom
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Summary

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Senior
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Top School
Benjamin Hautbois is an advanced core engine programmer with 16 years' experience building high-performance game and simulation engines for studios including Rocksteady, Asobo, and HundredStar Games. Skilled in C/C++, C#, Java and systems languages like Ada, he has a strong R&D background in real-time graphics and spatial mapping from both industry and research roles. Benjamin combines low-level engine expertise with practical tooling and scripting (Python, Bash, web tech), and has shipped gameplay and UI systems as well as core engine features across AAA and specialty studios. Based in Stony Stratford, he pairs an engineer’s attention to deterministic systems with amateur interests in 2D/3D graphics and music, which inform a creative, multidisciplinary approach to engine design.
code16 years of coding experience
job12 years of employment as a software developer
bookIngénieur Informatique, Ingénieur Informatique at INSA Toulouse - Institut National des Sciences Appliquées de Toulouse
languagesFrench, English
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Github Skills (21)

exploit8
vsix8
ansible-collections8
wasmer7
linux7
visual-studio-extension7
webassembly6
operating-system6
windows6
libc6
rust5
macos5
emscripten5
visual-studio5
vim5

Programming languages (4)

C#C++CRust

Github contributions (5)

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smatcher/ludum-weekly

Dec 2015 - Jan 2016

Contributions:46 pushes, 1 branch in 1 month
smatcher/pico-carts

Oct 2017 - Dec 2017

Contributions:36 pushes, 1 branch in 2 months
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Benjamin Hautbois - Advanced Core Engine Programmer at HundredStar Games