Benjamin Iserman

Software Engineer at Roblox

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Benjamin Iserman is a software engineer with eight years of hands-on experience building front-end internal tooling for high-risk moderation and safety investigations at scale. Currently at Roblox, he focuses on surfacing scarce, high-impact signals—such as predatory behavior and violent extremism—using React/TypeScript and pragmatic data-driven interfaces. He has interned at Amazon and Roblox, where he improved moderation workflows and prototyped LLM-assisted evidence discovery, and brings additional backend experience with Kotlin/JVM and .NET. Based in San Francisco, he pairs strong technical and communication skills with a hobbyist’s passion for software and community-minded interests like vegan activism and modding. Notably, he combines safety-focused product thinking with hands-on implementation of tooling that helps teams act on rare but critical events.
code8 years of coding experience
job1 year of employment as a software developer
book4.2, 4.2 at Centennial High School
bookBachelor of Science - BS, Computer Science, 3.789, Bachelor of Science - BS, Computer Science, 3.789 at Dakota State University
languagesEnglish, French, Chinese
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Github Skills (27)

minecraft10
minecraft-forge9
utility-mod9
forge9
mappings9
java8
discord-bot7
discord-py7
azerothcore6
csharp6
cryptography6
dotnet6
file-management6
discord6
react5

Programming languages (2)

C#Java

Github contributions (5)

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Contributions:3 releases, 3 PRs, 19 pushes in 7 years 2 months
modterrariamodding
winggar/ShurikenGun

Mar 2018 - Jan 2022

Contributions:2 releases, 4 pushes, 1 branch in 3 years 11 months
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Benjamin Iserman - Software Engineer at Roblox