Benjamin Iserman is a software engineer with eight years of hands-on experience building front-end internal tooling for high-risk moderation and safety investigations at scale. Currently at Roblox, he focuses on surfacing scarce, high-impact signals—such as predatory behavior and violent extremism—using React/TypeScript and pragmatic data-driven interfaces. He has interned at Amazon and Roblox, where he improved moderation workflows and prototyped LLM-assisted evidence discovery, and brings additional backend experience with Kotlin/JVM and .NET. Based in San Francisco, he pairs strong technical and communication skills with a hobbyist’s passion for software and community-minded interests like vegan activism and modding. Notably, he combines safety-focused product thinking with hands-on implementation of tooling that helps teams act on rare but critical events.
8 years of coding experience
1 year of employment as a software developer
4.2, 4.2 at Centennial High School
Bachelor of Science - BS, Computer Science, 3.789, Bachelor of Science - BS, Computer Science, 3.789 at Dakota State University
Contributions:2 releases, 4 pushes, 1 branch in 3 years 11 months
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