Benjamin Jordan

Founder at Goldenmule Media, Inc

Missouri, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Benjamin Jordan is a hands-on founder and technical executive with 15 years building real-time interactive systems spanning AR, gaming, Web3, and SaaS. He repeatedly turns empty repos into scaled products, leading hiring, architecture and cross-platform engineering from client shaders to cloud services and Solidity smart contracts. A builder of teams and leaders, he’s shipped multiplayer platforms, HoloLens experiences, and iterative web tooling while still contributing code (notably to quicktype’s type-generation features). His work blends deep systems thinking—distributed event-sourced backends, multiplayer authoritative servers, and asset pipelines—with practical product delivery and fundraising experience. Based in Missouri, he also teaches graduate CS courses and runs a browser-based game studio focused on distributed systems and event sourcing.
code15 years of coding experience
job17 years of employment as a software developer
bookBachelor of Science - BS, Mathematics, Bachelor of Science - BS, Mathematics at Truman State University
stackoverflow-logo

Stackoverflow

Stats
500reputation
25kreached
6answers
1question
Badges
opengl
top-5%
github-logo-circle

Github Skills (20)

json10
javascript10
typescript10
typescript-types10
props10
typescripts10
opengl9
fileio6
fineuploader6
hololens6
collision6
collision-detection6
graphic6
plpgsql6
postgresql6

Programming languages (13)

C#JavaCSSC++RustGoHTMLGroovy

Github contributions (5)

github-logo-circle
glideapps/quicktype

May 2020 - May 2020

Generate types and converters from JSON, Schema, and GraphQL
Role in this project:
userFull-stack Developer
Contributions:16 commits, 5 PRs, 3 pushes in 6 days
Contributions summary:Benjamin primarily contributed to implementing features related to generating types and converters from JSON and other data formats within the `quicktype` project. Their commits involved adding and modifying code in the JavaScriptPropTypes language module. They focused on defining the structure and type mapping for PropType generation, including fixing issues, adding features, and cleaning up edge cases.
graphqljsontypescriptjson-schemaelm
enklu/commons-unity-async

Aug 2017 - Jan 2020

Asynchronous tools for Unity.
Contributions:23 commits, 2 PRs, 4 pushes in 2 years 5 months
asynchronous
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial