TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
Role in this project:
Full-stack Developer Contributions:7 commits, 4 PRs, 2 comments in 4 days
Contributions summary:Benjamin primarily worked on enhancing the user interface and functionality of the Blender add-on. Their contributions focused on improving the UV unwrapping tools by adding new features, refining existing ones like island orientation, and fixing default behaviors. These changes involved modifications to the UI panel layout and the underlying Python scripts that interact with Blender's UV editing tools.