Benjamin Schroeder is a software engineer with a decade of experience building production web applications and geospatial tools, currently contributing to PlayStation's engineering organization. He has led front-end teams and shipped enterprise SaaS features at Esri, architecting React/TypeScript solutions for real-time analytics and integrating complex authentication and testing practices. Benjamin pairs hands-on implementation skills across JavaScript, C#, Java, and Python with a strong GIS background—delivering solutions for federal clients, disconnected environments, and big-data streaming workflows. He has a track record of establishing team development processes (Git flow, Agile) that scaled beyond his immediate team and presenting technical topics at conferences. Based in Langenzersdorf with US ties, he also brings product-facing collaboration experience and active community leadership, having co-led Pride@PS at PlayStation. His training in urban studies and German adds a cross-disciplinary perspective that informs user-centered design of mapping and data tools.
10 years of coding experience
12 years of employment as a software developer
Diplom-Informatiker, Informatik, Diplom-Informatiker, Informatik at Universität Bremen
Contributions:32 PRs, 56 pushes, 2 branches in 4 years 10 months
test-datatestingrandom-testunitunit-tests
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ben Schröder - Senior Software Developer at Ben Schröder KG