Benjamin Schwartz

Principal Software Engineer at The Pokémon Company International

Seattle, Washington, United States
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Summary

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Senior
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Top School
Benjamin Schwartz is a Principal Software Engineer based in Seattle with 10+ years building scalable, media-focused systems and a strong interest in computer security. He has deep experience in audio/video platforms and cloud migrations, from accelerating video encoding pipelines at Amazon to architecting a Scala microservice stack and NLP/OCR document automation at Ygrene. At The Pokémon Company International he now works on confidential, likely high-impact product engineering, combining hands-on implementation with architectural leadership. Known for pragmatic problem solving, he also holds a patent from work on mixed optical media manufacturing and has repeatedly driven large reductions in turnaround time and operational complexity.
code10 years of coding experience
job12 years of employment as a software developer
bookUniversity of California Santa Cruz
languagesEnglish, American Sign Language
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Stackoverflow

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Github Skills (19)

headers9
passkey9
authentication8
jwt8
dm8
replay7
homebridge7
parsing7
basic-authentication7
python7
parser7
traefik7
homekit6
email-parsing6
backend3

Programming languages (6)

TypeScriptJavaScalaGoHTMLPython

Github contributions (5)

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LtHummus/AuthThingie

Jun 2019 - Aug 2021

A very simple authentication server to be used with forward authentication
Contributions:6 releases, 206 commits, 9 PRs in 2 years 2 months
passkeyauthentication-serverauthenticationbasic-authenticationjwt
LtHummus/auththingie2

Nov 2023 - Apr 2025

A (NEW!) small, simple authentication layer for home-hosted reverse proxies
Contributions:12 PRs, 98 pushes, 13 branches in 1 year 4 months
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Benjamin Schwartz - Principal Software Engineer at The Pokémon Company International