Benjamin Van Citters is a Senior Software Developer based in Seattle with 12 years of experience building immersive, user-focused software across desktop, mobile, AR/VR, and interactive installations. He blends low-level C++ and GPU pipeline work with high-level frontend and UX-driven product design, having shipped projects from Unity3D gameplay and iOS apps to large-scale interactive installations and low-latency camera-to-neural-net pipelines. As founder of Strand and a longtime freelance creative technologist, he pairs entrepreneurial drive with hands-on engineering to make 3D printing, AR, and data-driven experiences more accessible and delightful. Currently at FUJI Innovation Lab and still taking client work, he emphasizes user-centered design and pragmatic scoping to keep complex systems focused on real people. His academic background in philosophy and mathematics underpins a thoughtful approach to systems and UX tradeoffs that favors clarity over complexity. Notably, his career includes engineering synchronized multi-screen installations and GPU-accelerated neural tracking for theme-park scale experiences, a niche mix of creative tech and production-grade systems.
12 years of coding experience
10 years of employment as a software developer
BA, Philosophy, Mathematics, BA, Philosophy, Mathematics at University of Washington
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Benjamin Van Citters - Senior Software Developer at Self Employed