Summary
Benjamin Vigié is a senior service developer with 13 years of experience building scalable game and web backends, now based in Montreal and currently at Wizards of the Coast. He specializes in designing robust microservices, load-testing architectures, and integrating game platforms (Unreal, Steam, EOS), with a strong track record at Phoenix Labs and Ubisoft on live-service systems like matchmaking, notifications, and monetization tooling. A curious generalist, he moves fluidly between Go, FastAPI, and frontend integrations (Vue.js, Unreal subsystems), and has led migrations and load-testing strategies using K6. Notably, he combines hands-on engineering with tooling and automation—creating dev tools, merge and calendar sync utilities, and CI-friendly workflows—to keep teams productive across studios.
13 years of coding experience
6 years of employment as a software developer
Epitech
University of California, Berkeley
California State University-Long Beach
French, English