Benjamin Werthmann is a Principal Engineer with a decade of hands-on experience building and operating distributed, cloud-native platforms and storage systems. Currently leading platform and container efforts at Corelight, he has deep domain expertise in observability, multi-cloud deployments, and storage primitives developed across roles at Synadia, Ericsson, and Apcera. Benjamin combines systems-level troubleshooting with pragmatic automation—his background ranges from designing JetStream monitoring and per-tenant observability to automating iPXE boot and data center migrations. He contributes to low-level open-source work too, helping a Rust reimplementation of coreboot (oreboot) by improving build hygiene, doc clarity, and dependency health. Known for mentoring teams, running zero-to-hero bootcamps, and leading high-profile postmortems, he brings both operational rigor and developer empathy to complex reliability challenges. Based in Royal Oak, Michigan, he pairs an MSc in Computer Science with a practitioner’s instinct for keeping large, stateful systems observable and resilient.
10 years of coding experience
15 years of employment as a software developer
Master of Science (M.Sc.) Computer Science, Master of Science (M.Sc.) Computer Science at Oakland University
BBA Telecommunications & Information Management, BBA Telecommunications & Information Management at Western Michigan University - Haworth College of Business
oreboot is a fork of coreboot, with C removed, written in Rust.
Role in this project:
Embedded Systems Engineer
Contributions:21 reviews, 55 commits, 48 PRs in 2 months
Contributions summary:Benjamin primarily contributed to the oreboot project, a Rust-based fork of coreboot, by fixing compiler warnings, improving documentation, and applying code formatting. They addressed issues related to unused variables and improved the readability of the code by applying dprint formatting. Additionally, they upgraded dependencies and pruned unused imports. The contributions indicate a focus on code quality, build process improvements, and system-level code in a Rust environment.
oreboot is a fork of coreboot, with C removed, written in Rust.
Contributions:3 reviews, 23 PRs, 100 pushes in 11 months
rustcoreboot
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Benjamin Werthmann - Principal Engineer at Corelight