Benoît Brisset is an SRE and staff software engineer based in Paris with 8+ years building high-performance back ends in C++, Python, Rust and Go. He has led low-latency telecom and signal-processing systems at the French Ministry of Defense and later architected scalable, multi-threaded SaaS and platform services (thousands of daily deployments) at Canal TP and Criteo. Comfortable across cloud-native stacks (Mesos/Marathon, Kubernetes), observability tooling and CI/CD, he blends deep algorithmic optimization (SIMD, thread pools, GPU) with pragmatic platform delivery. A Vim/tmux enthusiast and open-source contributor, he favors clean engineering, performance-first design and reproducible Debian-based deployments. Less obvious: he repeatedly bridges research-grade signal processing techniques with production service engineering, making complex optimizations operational at scale.
8 years of coding experience
Master 2 (M2), Telecommunications Engineering, Master 2 (M2), Telecommunications Engineering at Master Sciences pour l’Ingénieur - UPMC
Master 2 (M2), Système de Télécommunications Numériques, Master 2 (M2), Système de Télécommunications Numériques at Telecom ParisTech
The open source software to build cool stuff with locomotion
Contributions:6 PRs, 451 pushes, 168 branches in 4 years 3 months
locomotionopen-source-softwarecool-stuff
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Benoît Brisset - SRE - Staff Software Engineer at Criteo