Benoit Fouletier

Senior Programmer at RocketWerkz

Le Crès, Occitania, France
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Summary

👤
Senior
🎓
Top School
Benoit Fouletier is a senior video game programmer with 14 years of experience specializing in gameplay, rendering, pipeline and tools programming, particularly in Unity and C# while remaining C++ savvy. He has shipped across consoles and PC on titles like Ori and the Will of the Wisps and Seasons: After Fall, and has driven cinematic pipelines and DCC integrations for production studios. Benoit has held technical leadership and mentoring roles—building teams and studios from scratch—and frequently bridges the gap between engine internals and artist-friendly tools. His work spans performance optimizations, VR interaction systems, and custom tooling that connects Maya/MoBu workflows to real-time gameplay. Based in Le Crès, France, he combines deep engine-level experience with hands-on Unity pipeline craftsmanship and a knack for turning complex technical needs into practical artist-facing solutions.
code14 years of coding experience
job19 years of employment as a software developer
bookengineer computer science, engineer computer science at INSA Lyon - Institut National des Sciences Appliquées de Lyon
languagesFrench, English, Portuguese, English, French
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Github Skills (200)

cpp10
game-development10
launcher10
rider10
pylance10
game-engine10
imgui10
api10
cross-platform10
mocap10
filter10
rewrite10
user-interface10
graphical-user-interface10
large-files9

Programming languages (10)

C#TypeScriptC++CRustHaxeJavaScriptGo

Github contributions (5)

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benblo/git-filter-repo

Nov 2019 - May 2024

filter-branch replacement
Contributions:6 pushes, 2 branches in 4 years 7 months
replacementfilter
benblo/YAouRT

Mar 2017 - May 2024

Contributions:4 pushes, 2 branches in 7 years 3 months
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Benoit Fouletier - Senior Programmer at RocketWerkz