Benoit Gielly

CTO At Stim Studio

Lyon, Auvergne-Rhône-Alpes, France
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Summary

👤
Senior
🎓
Top School
Benoit Gielly is a seasoned technical leader and rigging specialist with 10 years of experience building character and creature pipelines for top VFX studios, now serving as CTO of Stim Studio from Lyon. His background blends hands-on character rigging and Creature TD work at DNEG, Framestore, The Mill and Double Negative with pipeline and tooling expertise in Python and PySide. As code standard stakeholder and rigging development lead, he’s known for turning complex animation requirements into robust, reusable systems that accelerate feature animation production. He began his career creating autorig and scripting tools during his studies at ArtFX, a practical curiosity that still surfaces in his tooling-first approach to studio problems. Colleagues describe him as a pragmatic engineer who bridges artist needs and software best practices to deliver predictable, scalable rigging workflows.
code10 years of coding experience
bookCharacter Rigging & Scripting, Character Rigging & Scripting at ArtFX
bookBaccalauréat Scientifique, Option Science de l'ingénieur, Baccalauréat Scientifique, Option Science de l'ingénieur at Lycée les Iscles - Manosque
languagesFrench, English
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Github Skills (28)

visual-studio8
typescript8
vscode8
vscode-extension8
visual-studio-code8
animation8
microsoft7
electron7
editor7
pipeline7
react6
intellisense6
collaboration5
nextjs5
python5

Programming languages (4)

TypeScriptJavaScriptVueLua

Github contributions (5)

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BenoitGielly/bgdev

Dec 2020 - Jul 2022

Contributions:1 release, 15 commits, 56 pushes in 1 year 7 months
BenoitGielly/Skies

Mar 2016 - Sep 2016

Contributions:34 pushes, 1 branch in 6 months
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Benoit Gielly - CTO At Stim Studio