Summary
Benoît Le Callennec is an Associate Professor and Co-Founder with 11 years of professional experience specializing in computer graphics, animation, and real-time 3D character systems. He blends academic research—PhD and postdoc work at EPFL on motion analysis and interactive motion editing—with entrepreneurial productization through Moka Studio, which has shipped real-time animation tech across 50+ projects. Proficient in C++, Qt, OpenGL and tools like Maya and MotionBuilder, he bridges low-level systems and artist-friendly animation pipelines. Based in Lausanne, he is an Autodesk Developer Network member who applies rigorous measurement-driven methods from biomechanics research to practical animation problems. An understated strength is his long history of teaching and tooling development, giving him a rare combination of pedagogical clarity and production-grade engineering.
11 years of coding experience
8 years of employment as a software developer
High School, Science, High School, Science at Lycée Auguste Pavie
Master’s Degree, Computer Sciences, Master’s Degree, Computer Sciences at Université de Rennes I
Post-Doc, Motion Analysis and Measurements, Post-Doc, Motion Analysis and Measurements at Ecole polytechnique fédérale de Lausanne
French, English