Summary
Berkay Ezdemir is a Senior Game Developer with 9 years of experience building and scaling Unity-based casual mobile games, data pipelines, and AI tooling. He has led technical teams and publishing efforts for 10+ startups, driving monetization, DevOps optimization, and LiveOps systems that boosted hit-game performance. At Rovio he architects core studio frameworks—analytics, ads, remote config—and is building an in-house image and mesh generation AI pipeline that bridges content creation and automation. His background spans reinforcement learning research, distributed data architectures on AWS, and end-to-end CI/CD and SDK development, giving him a rare blend of game production and data/ML systems expertise. Colleagues rely on him for practical technical leadership and for turning messy publishing problems into repeatable, scalable solutions.
9 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS Computer Engineering, Bachelor of Science - BS Computer Engineering at Kocaeli University
Turkish, English, ру́сский язы́к, German, Swedish