Bernardo Barreto is a game-focused software engineer and entrepreneur from Rio de Janeiro with 14 years of experience, currently co-founding and leading Vallur Studios while studying Computer Science at UERJ. He blends hands-on game development in Unity—emphasizing UI/UX and accessibility—with systems-level skills across Python, Java, C, C++ and C#. An active open-source contributor, Bernardo has extended the popular Splinter web testing framework with practical features like element-by-value search and enhanced Firefox driver support. Fluent in English and driven by an entrepreneurial mindset, he ships auteur game projects showcased in Vallur’s portfolio. Notably, he pairs creative direction and lead design responsibilities with deep technical implementation, bridging player-facing design and robust engineering.
14 years of coding experience
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade do Estado do Rio de Janeiro
Contributions:47 commits, 2 PRs, 3 pushes in 8 years
Contributions summary:Bernardo primarily contributed to the enhancement and expansion of the `splinter` framework's features. They added support for finding elements by value, which involved modifications to various driver implementations and tests. Further contributions include implementing a method for type like in `type_keys` from selenium, and adding support for finding by partial href and more than one firefox extension. These changes demonstrate the user's involvement in extending the core functionality and improving user experience.
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