Bernhard Mayr

System Architect at Rohde & Schwarz

Bavaria, Germany
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Summary

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Rockstar
Bernhard Mayr is a systems architect at Rohde & Schwarz with a two-decade-long technical journey that began in C++ development and evolved into systems engineering and architecture. He brings hands-on experience building distributed system software and radio surveillance/locating systems, and now focuses on architecture while scripting with Python, PowerShell and Gnuplot. Based in Bavaria, he blends low-level implementation experience with systems-level thinking, enabling pragmatic designs that respect operational constraints. His background spans development, system engineering and current architectural leadership within the same complex product organization, giving him deep domain knowledge and continuity across product lifecycles. Colleagues rely on him to translate challenging requirements into testable, automatable solutions that bridge hardware, firmware and software layers.
code4 years of coding experience
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Github Skills (26)

trainer10
sqf10
teamspeak10
ace10
dac9
spectrum9
artillery9
pocketmine9
signal8
gameplay7
dm7
tactics7
pbo6
discord-bot4
ambient3

Programming languages (6)

C#C++CJavaScriptVueSQF

Github contributions (5)

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Arma 3 Mod that enables electronic warfare features such as TFAR jamming and spectrum signal tracking
Contributions:2 reviews, 1 PR, 58 pushes in 1 year 2 months
TvT game mode - artillery vs. sound directionfinders vs. hunter-killer-teams
Contributions:11 reviews, 13 PRs, 267 pushes in 2 years 6 months
hunterarma3dmtvtkiller
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Bernhard Mayr - System Architect at Rohde & Schwarz