Bernhard Raml is a software engineer with 11 years of experience applying TDD, SOLID design, and scientific rigor to projects spanning game and engine development, embedded systems, high-performance earth observation data processing, and cluster-scale software. Currently a Project Assistant at TU Wien, he focuses on Sentinel-1 processing and scaling HPC workflows for remote sensing applications, drawing on a research-engineering background from AIT. His MSc in Digital Games and BSc in GIS/Remote Sensing reflect a rare blend of interactive software craft and geospatial science, which he leverages to make complex data pipelines enjoyable and reliable. Comfortable across C++-style performance work and distributed compute, he brings a developer’s obsession for expressive, testable code to production research environments.
11 years of coding experience
10 years of employment as a software developer
Januray 2013, MSc Digital Games, 1st class honours, Januray 2013, MSc Digital Games, 1st class honours at Dublin Institute of Technology
BSc, GIS, Remote Sensing, Photogrammetry, ..., BSc, GIS, Remote Sensing, Photogrammetry, ... at Technische Universität Wien / TU Wien
Implements transformations on xarray data structures, usually representing raster data which can then be streamed using eotransform. Project badge
Contributions:28 releases, 1 PR, 76 pushes in 1 year 3 months
rasterstreamedtransformationsbadgeraster-data
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Bernhard Raml - Project Assistant at Technische Universität Wien