Besjan Xhika is a Creative Technologist based in Berlin with nine years of hands-on experience building interactive real-time applications using Unity and Unreal Engine. He specializes in ECS architectures (Entitas, Flecs), cross-platform AR/VR experiences, and developer tooling that bridges artists and engineers across VRED, CAD and cloud workflows. Across agencies and studios he has shipped prototypes to production, owned live/DevOps tasks, and created pipelines that improve collaboration between design and engineering. Known for turning design-driven concepts into polished interactive storytelling, he also brings practical QA and workflow innovations that reduce friction in production. Fluent in C# and real-time visualization patterns, he combines a game-development mindset with systems thinking to solve complex interaction problems.
9 years of coding experience
9 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Università degli Studi di Bari
Contributions:125 commits, 2 PRs, 123 pushes in 9 months
unityheightmapterraindemterrain-generation
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