Summary
Bilal Developer is a Senior Software Engineer with 11 years’ experience building game systems and cloud-native services, currently working on VALORANT’s custom Unreal Engine fork at Riot Games. He brings a rare blend of hands-on engine-level work across rendering, physics and audio and entrepreneurial product sensibility from founding indie studio Doodad Games. His background includes full-stack service design for cross-platform titles, rapid release cycles at scale, and leading engineering teams through startup and scale-up phases. With an MPhil in Bioinformatics and an advanced Computer Science degree from the University of Sydney, he pairs formal research training with pragmatic shipping instincts. Based in Sydney, he balances deep technical craft with creative indie development—plus he’s a husband, father and avid tennis player, which keeps his multitasking skills sharp.
11 years of coding experience
12 years of employment as a software developer
The University of Sydney