Bill Currie

Project Co-manager, Lead Developer at QuakeForge

Wakayama, Japan
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Summary

👤
Senior
🎓
Top School
Bill Currie is a versatile software engineer and project co-manager with 25 years of experience spanning embedded telecommunications, game engines, and orbital mechanics. As lead developer of the open-source QuakeForge project he has touched nearly every part of a game engine—from compiler design and build portability to 3D physics, networking and security—while mentoring contributors and orchestrating releases. His commercial work includes physics and AI at Valve and precision orbital and Keplerian calculations for Kerbal Space Program at Squad and Private Division, blending deep math with pragmatic engineering. Based in Wakayama, Japan, he pairs a BE in Electrical and Electronics Engineering with hands-on mastery of C, Objective‑C, Python, bison/flex, autoconf/automake and OpenGL. Unusually for an engineer, he also taught English and lists “orbital mechanic” among his roles, reflecting a curiosity that bridges technical depth and human-facing communication.
code25 years of coding experience
job9 years of employment as a software developer
bookWaimea College
bookBachelor of Engineering - BE, Electrical and Electronics Engineering, Bachelor of Engineering - BE, Electrical and Electronics Engineering at University of Southern Queensland
bookHigh School Diploma, High School Diploma at Hervey Bay Senior College
languagesEnglish, Japanese
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Github Skills (100)

controller10
python10
source-engine10
modular10
assetbundle10
autopilot10
laravel10
lms10
mining10
blender10
fuel10
reverse10
kerbal-space10
php10
triton10

Programming languages (9)

C#TypeScriptC++ShellCShaderLabJavaScriptMathematica

Github contributions (5)

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taniwha/EarlyBird

Jun 2017 - Jul 2020

Contributions:32 commits, 15 pushes, 1 branch in 3 years 1 month
taniwha/io_object_mu

Jun 2013 - Oct 2022

Python .mu reader/writer and blender import/export addon
Contributions:783 commits, 10 PRs, 327 pushes in 9 years 5 months
blenderpython
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