Summary
Bill Jackson is an interactive software developer in Boston with 25+ years across software and game development and a decade of focused professional experience building immersive, user-centered exhibits and XR prototypes. At the Museum of Science he leads end-to-end interactive media projects—rapidly prototyping in Unity, running visitor tests, and delivering production components that integrate hardware, exhibit design, and educational goals. He’s co-founded a stealth digital health startup and has steered engineering from MVP prototypes to architecture and regulatory-ready infrastructure. His background spans AR/VR R&D, CI/CD automation, product management, and release engineering for music software, blending creative design instincts with disciplined DevOps practice. A musician and AR/VR zealot, Bill brings an experimental, iterative approach that surfaces unexpected interaction ideas while keeping systems reliable and scalable.
10 years of coding experience
14 years of employment as a software developer