Bill Lowe

Game Developer at Roll7

Bath, England, United Kingdom
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Summary

👤
Senior
Bill Lowe is a BAFTA-winning, multi-disciplined game developer with over 15 years in the industry and a proven track record shipping gameplay, systems and tools across studios like Roll7 and Facepunch. As a self-taught engineer and artist, he blends technical gameplay coding (character controllers, AI, networking) with strong visual sensibilities and tool creation that designers love. He led projects and teams as a project lead and art/technical director, delivering features from PS5-specific systems to custom spline-based mesh generators and FMOD audio work. Known for automated testing, optimisation and modular architecture, Bill favors performant, extensible code that scales from prototyping to final build. Based in Bath, UK, he balances hands-on implementation with leadership and still finds time for nerdy experiments—his roots in Half-Life modding inform a pragmatic, inventive approach to game systems.
code9 years of coding experience
job5 years of employment as a software developer
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Github Skills (17)

post-processing9
enet7
udp7
tcp7
effects7
unity3d6
libuv6
networking6
api5
mmo5
postgresql4
mirror4
server4
csharp4
navmesh4

Programming languages (1)

C#

Github contributions (5)

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billowper/Ledge-Detection

Jun 2022 - Dec 2024

ledge detection based on Dyling Light GDC talk
Contributions:1 PR, 6 pushes, 1 branch in 2 years 5 months
gdcledgelight
billowper/Bill-O-Rumble

May 2020 - Dec 2020

Contributions:1 release, 16 commits, 8 pushes in 6 months
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Bill Lowe - Game Developer at Roll7