Bjoern Haefner is a Senior Software Engineer at NVIDIA specializing in 3D computer vision, with a Ph.D. in Computer Vision & AI from Technical University of Munich and two years of industry experience building advanced reconstruction and inverse-rendering systems. His work spans photometric methods, NeRFs, and differentiable rendering, informed by research internships at Meta and Facebook that produced publications on reflectance recovery and photometric segmentation. Comfortable bridging deep research and production, he has a strong mathematical foundation from an MS and BS in mathematics and a history of collaborative international research placements. Based in Bavaria, he combines academic rigor with hands-on engineering at the intersection of graphics and perception, often tackling problems that require both theoretical insight and practical implementation.
2 years of coding experience
Mittlere Reife Naturwissenschaften, Mittlere Reife Naturwissenschaften at Wolfgang-Kubelka-Realschule
Fachhochschulreife Technik, Fachhochschulreife Technik at Staatl. Berufsschule Landsberg a.Lech
Dr. rer. nat./Ph.D. Computer Vision & Artificial Intelligence, Dr. rer. nat./Ph.D. Computer Vision & Artificial Intelligence at Technical University of Munich
Volksschule Windach (Grundschule)
Bachelor of Science - BS Mathematics, Bachelor of Science - BS Mathematics at OTH Regensburg
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Bjoern Haefner - Senior Software Engineer at NVIDIA