Björn Holm

Software Engineer at HiQ

Stockholm, Sweden
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Summary

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Senior
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Top School
Björn Holm is a Stockholm-based software engineer with 14 years of experience building backend systems and contributing to open-source projects, including enhancements to the well-known Brood War API (bwapi) that improved configuration, build reliability and runtime integration for StarCraft automation. He has applied research-oriented thinking to practical problems—beginning a master's thesis on Monte Carlo Tree Search for StarCraft combat micromanagement—and brings that algorithmic curiosity into production work across payments at Payer and engineering at HiQ. Comfortable navigating low-level build issues, compiler fixes and configuration workflows, Björn blends systems-level craftsmanship with interests in search-based AI. He also has hands-on hardware and imaging experience from early roles at FLIR Systems, giving him a pragmatic edge when software meets devices.
code14 years of coding experience
job4 years of employment as a software developer
bookIndian Institute of Technology Delhi (IIT Delhi)
bookMaster's degree (unfinished), Computer Science, Master's degree (unfinished), Computer Science at KTH Royal Institute of Technology
languagesEnglish, Swedish
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Stackoverflow

Stats
21reputation
518reached
1answer
0questions
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Github Skills (9)

configuration-management10
c-language10
game-development10
cprogramming-language10
ai9
cpp8
build-system8
cplus8
nuget6

Programming languages (11)

TypeScriptJavaC++ShellCRustJavaScriptOpenSCAD

Github contributions (5)

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bwapi/bwapi

Sep 2015 - May 2016

Brood War API
Role in this project:
userBackend Developer
Contributions:42 commits, 6 PRs, 10 comments in 8 months
Contributions summary:Björn's primary contribution involves modifying the `bwapi/bwapi` project's internal workings, focusing on enhancing the game's automated menu and configuration settings. They implemented options to customize game types, character names, and environment variables for overriding settings. Further contributions included addressing compiler errors and optimizing the project's build process, specifically related to how the game accesses its Starcraft directory and handles output streams.
starcraftapigamebwapibroodwar
blole/starcraft-micro

Apr 2014 - Nov 2015

Contributions:137 commits, 21 pushes, 1 branch in 1 year 7 months
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Björn Holm - Software Engineer at HiQ