Björn Larsson

Senior Software Engineer at Mojang Studios

Stockholm County, Sweden
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Summary

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Senior
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Top School
Björn Larsson is a Senior Software Engineer with 14 years of professional experience, currently building game technology at Mojang Studios after long tenures at King and Ubisoft Blue Byte. He combines deep C++ and C# expertise in game and UI development with Python for application-level tooling, and has a track record of moving between gameplay, UI, and tooling domains. His career spans major studios and projects—from AAA studio pipelines to indie-style innovation—reflecting an ability to ship performant, production-grade systems in complex codebases. Based in Stockholm, he brings a pragmatic focus on continuous improvement and developer ergonomics, often bridging engineering gaps between runtime code and developer tools. Curious and multidisciplinary, he started with scientific visualization work early in his career, which informs his attention to clear, data-driven interfaces and developer workflows.
code14 years of coding experience
job14 years of employment as a software developer
bookMälardalen University
bookRäddningsverket
bookMaster of Science (M.Sc.), Master of Science (M.Sc.) at Linköping University
languagesEnglish, Swedish, German, Italian
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Github Skills (38)

melpa10
emacs-lsp10
emacs-lisp10
vim10
emacs10
spacemacs10
api9
strings7
python7
gitlab6
magit6
bitbucket5
code-review5
spell5
installer4

Programming languages (3)

C++Emacs LispPython

Github contributions (5)

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fuzzycode/dotfiles

Oct 2016 - Mar 2025

Contributions:135 pushes in 8 years 6 months
dotfilesdotbotinstallerzsh
fuzzycode/fuzzycomp

Oct 2011 - Jul 2017

Contributions:55 commits, 1 PR, 1 push in 5 years 9 months
comparingparticularstringstrings
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Björn Larsson - Senior Software Engineer at Mojang Studios