Björn Ottosson

Independent Software Developer Consultant at The Game Assembly

Sweden
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Summary

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Björn Ottosson is an independent software developer and consultant based in Sweden, specializing in games, high-performance graphics, and creative tooling. With a decade at Frostbite and EA DICE and eight years of professional experience overall, he combines deep engine-level expertise with practical tooling for artists and developers. He holds an MSc in Engineering Physics from KTH and applies a research-grade understanding of color and rendering—he is the creator of the Oklab and Oklch color spaces, a notable contribution to color science and graphics. As an educator at The Game Assembly and leader of his consultancy Bjorn Ottosson AB, he balances hands-on implementation with mentoring and pragmatic design. Colleagues value his ability to translate complex mathematical concepts into efficient, usable systems for creative workflows.
code7 years of coding experience
job10 years of employment as a software developer
bookMaster of Science - MS, Engineering Physics, Master of Science - MS, Engineering Physics at KTH Royal Institute of Technology
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Stackoverflow

Stats
59reputation
90reached
0answers
1question
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Github Skills (6)

css9
playfab8
sdk8
bit6
game-development6
bit-manipulation6

Programming languages (3)

C#BikeshedHTML

Github contributions (5)

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Contributions:40 commits, 2 PRs, 41 pushes in 9 months
Contributions:11 commits, 11 pushes in 1 month
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Björn Ottosson - Independent Software Developer Consultant at The Game Assembly