Summary
Björn Ottosson is an independent software developer and consultant based in Sweden, specializing in games, high-performance graphics, and creative tooling. With a decade at Frostbite and EA DICE and eight years of professional experience overall, he combines deep engine-level expertise with practical tooling for artists and developers. He holds an MSc in Engineering Physics from KTH and applies a research-grade understanding of color and rendering—he is the creator of the Oklab and Oklch color spaces, a notable contribution to color science and graphics. As an educator at The Game Assembly and leader of his consultancy Bjorn Ottosson AB, he balances hands-on implementation with mentoring and pragmatic design. Colleagues value his ability to translate complex mathematical concepts into efficient, usable systems for creative workflows.
7 years of coding experience
10 years of employment as a software developer
Master of Science - MS, Engineering Physics, Master of Science - MS, Engineering Physics at KTH Royal Institute of Technology