Björn Sundahl is a Senior Backend Developer based in Stockholm with 13 years of experience building and operating backend systems for high-scale mobile games. He has shipped core shared backend services, asynchronous gameplay features, leaderboards and analytics tooling, and has hands-on devops experience running services in GCP. At MAG Interactive he also worked full-stack on internal web tools and owned Android build pipelines for apps with tens of millions of installs, bringing product-focused pragmatism to infrastructure work. Now at Fatshark he continues to specialize in reliable backend engineering for games, combining fast learning with a practical blend of backend, tooling and cloud operations. An early career in Android and build automation gives him an uncommon appreciation for both client performance and backend reliability.
13 years of coding experience
8 years of employment as a software developer
It-gymnasiet Uppsala
Computer Science, I did not graduate, Computer Science, I did not graduate at Mälardalens högskola
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Björn Sundahl - Senior Backend Developer at Fatshark AB