Blair Kenvin is a Senior Software Engineer specializing in gameplay systems, UI, and online services with 12 years of experience building interactive systems for games. Based in Seattle, he has shipped UI and gameplay features across studios including Stoic and Monolith Productions, blending front-end polish with robust backend service thinking. A generalist by trade, he moves fluidly between Unity/C# gameplay code, UI engineering, and online service integration, often bridging design and engineering teams. His early work on educational games and tooling shows a longstanding focus on user-centered mechanics and clear project ownership. Colleagues rely on him for pragmatic solutions that balance player experience with maintainable architecture.
12 years of coding experience
12 years of employment as a software developer
Bachelor of Science (B.S.), Game Design and Development, 3.82 GPA, Bachelor of Science (B.S.), Game Design and Development, 3.82 GPA at Rochester Institute of Technology
High School Diploma, High School Diploma at Pitman High School
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Blair Kenvin - Senior Software Engineer, Gameplay at Stoic