Blake Stoddard is a Reliability Director at Epic Games with a decade of hands-on experience building and operating resilient infrastructure across startups and large enterprises. He progressed through SRE and principal engineering roles to lead reliability strategy, bringing deep expertise in containerization, orchestration, cloud migrations (AWS/GKE/EKS/ECS), and cost-optimization. Blake pairs strong operational judgment with developer-focused tooling—authoring CI/CD, deployment automation, and secure proxy improvements (notably contributions to the popular willnorris/imageproxy project). His background ranges from on-prem systems and AV/classroom tech to running large-scale Rails and Kubernetes fleets, giving him rare visibility into both edge operational realities and platform architecture. Known for clear communication and cross-functional leadership, he emphasizes zero-downtime migrations and measurable post-incident improvements. Based in Raleigh, NC, he blends entrepreneurial instincts from founding a SaaS startup with disciplined SRE practices at scale.
11 years of coding experience
11 years of employment as a software developer
Bachelor of Science (B.S.), Business Management, Information Technology concentration, Bachelor of Science (B.S.), Business Management, Information Technology concentration at North Carolina State University
Contributions:6 commits, 8 PRs, 9 comments in 3 months
Contributions summary:Blake primarily focused on improving the functionality and security of the image proxy. They implemented features allowing IP range-based host allow/blocking, and switched to using `Hostname()` for more robust host matching. Additionally, the user added an option to disable redirect following and enhanced security by preventing MIME confusion attacks. Furthermore, they made changes to support proxying images with missing intermediate certificates and set a strict content security policy.
Contributions:14 PRs, 15 pushes, 2 branches in 5 months
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