Bo-hong Huang

Information Technology Engineer

Kaohsiung, Taiwan
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Summary

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Senior
🎓
Top School
Bo-hong Huang is an Information Technology Engineer based in Kaohsiung, Taiwan, with nine years of hands-on experience spanning computer vision, deep learning, IoT, backend development, and Kubernetes-based deployments. He holds a master’s degree focused on image-based deep learning and conducted research in computer vision during his graduate studies. Proficient in Go, C++, Java, and Python, he builds production-ready systems that bridge embedded/IoT devices and scalable cloud-native backends. Currently working at TSMC, he applies research-backed ML techniques to practical engineering problems in high-demand industrial environments. Known for combining academic rigor with pragmatic application development, he often tackles image recognition and data-analysis tasks end-to-end—from model training to containerized deployment.
code9 years of coding experience
book碩士, Computer Programming, 碩士, Computer Programming at 國立中央大學
book學士, Computer Programming, 學士, Computer Programming at 國立宜蘭大學
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Github Skills (94)

esp3210
embedded10
game-development10
game-engine10
linux10
raygui10
webassembly10
opengl10
raylib10
textmate10
videogames10
iot10
android10
macos10
raspberry-pi10

Programming languages (8)

JavaC++ShellRustCScalaCommon LispEmacs Lisp

Github contributions (5)

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bohonghuang/monokai-emacs

Nov 2021 - Nov 2025

Monokai for Emacs is a port of the popular TextMate theme Monokai by Wimer Hazenberg.
Contributions:25 pushes, 2 branches in 4 years 1 month
textmatemonokai-themeemacsemacs-lspmonokai
bohonghuang/rov-host

Dec 2021 - Sep 2022

A cross-platform, high-performance underwater robot controll program written in Rust
Contributions:64 commits, 31 pushes, 3 branches in 9 months
rust
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