Bob Holcomb

Senior Software Engineer at NVIDIA

Suffolk, Virginia, United States
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Summary

👤
Senior
🎓
Top School
Bob Holcomb is a senior software engineer with 11 years post-military experience designing high-performance, distributed simulation systems for training, experimentation, and analysis. He has led architecture and engineering teams at MAK Technologies and VT MAK to scale simulations to millions of real-time entities, and more recently contributed to DRIVE sims at NVIDIA after supporting Starship, Falcon, and Dragon simulation features at SpaceX. A West Point software engineering graduate with a master’s in Modeling and Simulation, he uniquely combines combat aviation experience and operational insight with data-oriented design and network transport optimization. Bob excels at translating operational requirements into technical solutions, driving pre-sales demonstrations and global reseller engagements, and delivering custom customer systems. Outside work he’s known to appreciate a good beer—an indicator of his down-to-earth leadership style that helps align engineering, sales, and stakeholders.
code11 years of coding experience
job17 years of employment as a software developer
bookBS, Software Engineering, BS, Software Engineering at United States Military Academy at West Point
bookMasters, Modeling and Simulation, Masters, Modeling and Simulation at Old Dominion University
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Github Skills (53)

steamvr10
openvr9
robotics9
simulation9
hardware9
dynamics9
physics-engine9
simulations9
profiling9
sdk9
modeling9
profiler9
c-library8
love2d8
performance-analysis8

Programming languages (4)

C#C++CPython

Github contributions (5)

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bholcomb/luaSharp

Nov 2016 - Mar 2020

Simple C# bindings to the Lua C API.
Contributions:8 commits, 1 PR, 16 pushes in 3 years 4 months
luaapic-bindingsluarockscsharp
bholcomb/gameEngine

Apr 2017 - Apr 2020

Contributions:66 commits, 69 pushes, 2 branches in 3 years
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Bob Holcomb - Senior Software Engineer at NVIDIA