Summary
Bobak Salimi is a Unity Developer with 10 years of experience building immersive game and XR experiences, currently advancing augmented reality research at Universität des Saarlandes using HoloLens 2 and Unity 3D. His background spans mobile game development—leading feature engineering on solitaire titles at Infinity Games—and server/frontend work, giving him a rare full-stack perspective for interactive systems. He applies strong debugging skills and SOLID and domain-driven design principles to research prototypes and production-ready gameplay systems alike. Based in Saarbrücken, he blends academic rigor from a Media Informatics master's with pragmatic shipping experience, often bridging research requirements and playable, polished implementations. An attention to maintainable architecture and prior work on real-time multiplayer servers hint at his ability to scale prototypes into robust products.
10 years of coding experience