Summary
Bojan Endrovski is a senior lecturer and PhD candidate specializing in game technology, computer graphics, shaders and game physics with 11 years of experience teaching and shaping programming curricula for prospective game developers. Based in Breda, he combines academic rigour from TU Delft and Utrecht University with hands-on game development—founding Game Oven, contributing to Plague Inc., and shipping small indie space shooters under his own studio. He designs and teaches engine tech, mathematics and real-time rendering, and organises the Everything Procedural Conference to bridge research and industry. Known for implementing complex simulations (from vehicle and terrain systems to real-time cloud scattering), he brings production-tested engineering to the classroom while keeping curiosity-sparking projects—like procedural content and cooking—on the side.
11 years of coding experience
6 years of employment as a software developer
Msc, Game and Media Technology, Msc, Game and Media Technology at Utrecht University
High School Diploma, Math and Natural Sciences, High School Diploma, Math and Natural Sciences at Rade Jovcevski Korcagin
Diploma of Education, Computer and Information Sciences, General, Diploma of Education, Computer and Information Sciences, General at Ss. Cyril and Methodius University in Skopje / Универзитет „Св. Кирил и Методиј“ во Скопје