Bokke Bergh

Software Engineer

Amsterdam, North Holland, Netherlands
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Summary

👤
Senior
🎓
Top School
Bokke Bergh is a software engineer with a strong mathematical foundation and around 10 years of experience, currently based in Amsterdam. He blends practical and theoretical computer science skills with a focus on computer architecture and high-performance computing, including multicore programming, CPU SIMD, GPU acceleration and FPGA workflows. Most comfortable in C, C++, Python and Rust, he also has exposure to functional and logic languages like Haskell and Prolog, which informs a thoughtful approach to problem solving. He has experience working effectively in small to mid-sized teams and is completing graduate studies in computer science at Vrije Universiteit Amsterdam. An avid math enthusiast, he brings numeric rigor to performance-sensitive systems and a curiosity for unconventional language tools that can yield elegant solutions.
code10 years of coding experience
bookMaster, Computer Science, Master, Computer Science at Vrije Universiteit Amsterdam
bookStudent, natuur en techniek, Student, natuur en techniek at Metis Montessori Lyceum VWO
bookBachelor's degree, Mathematics and Computer Science, Bachelor's degree, Mathematics and Computer Science at Universiteit van Amsterdam
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Github Skills (12)

minecraft10
java9
iron5
pygame3
python3
amd3
toolchain2
llvm2
compiler2
atom-plugin1
languagetool1
ai1

Programming languages (7)

JavaCoffeeScriptZenScriptRustCPythonCuda

Github contributions (5)

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bokke1010/PyhtonDodgeGame

Jun 2019 - Jul 2020

My very own 2-dimensional dodgegame made with pygame
Contributions:2 releases, 4 PRs, 75 pushes in 1 year 1 month
pygame
bokke1010/Mentionable-2

Apr 2022 - Mar 2026

Contributions:1 PR, 62 pushes, 3 branches in 3 years 11 months
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