Boris Berak

Software Engineer - Mobile Lead at Fairplay Technology

Sydney, New South Wales, Australia
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Summary

🤩
Rockstar
🎓
Top School
Boris Berak is a Sydney-based software engineer and mobile lead with 13 years of experience building full-stack and mobile-first products for enterprises and startups. Currently leading mobile engineering at ClickView and running a marketing SaaS (Fairplay), he blends hands-on React Native and Android expertise with strategic product and technical leadership. He co-founded Neap, where he translated founders' ideas into scalable mobile solutions, and has a track record architecting APIs, integrations and performance-sensitive systems across e-commerce and media. An active open-source contributor, Boris developed a lightweight React Native game engine focused on multi-touch and gesture performance—highlighting his interest in low-latency UI and cross-platform compatibility. Known for bridging product thinking with engineering execution, he often tackles complex integrations and optimization challenges that sit between frontend UX and backend scale.
code13 years of coding experience
job14 years of employment as a software developer
bookBachelor of Science in IT, Computer Graphics Programming, International Management, Bachelor of Science in IT, Computer Graphics Programming, International Management at University of Technology, Sydney
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Github Skills (10)

game-development10
react-native10
mobile-development10
game-engine10
touchscreen10
game-dev9
react9
2d-game9
2d9
javascript8

Programming languages (8)

TypeScriptC#JavaC++CJavaScriptSwiftPython

Github contributions (5)

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A lightweight Game Engine for React Native 🕹⚡🎮
Role in this project:
userMobile Developer
Contributions:3 reviews, 181 commits, 12 PRs in 4 years 9 months
Contributions summary:Boris primarily contributed to the development of a game engine for React Native, focusing on adding touch and gesture interaction features. They implemented multi-touch functionality, including worm spawning and movement based on touch events. The user worked on touch pipelines, incorporated various event types (start, move, end, press, and long-press), and addressed Android compatibility issues. The user also refactored the engine to improve performance.
game-enginereact-nativereactgame-developmentgame-2d
A React Native app showcasing some examples using react-native-game-engine 🐒✨
Contributions:1 review, 64 commits, 4 PRs in 5 years 1 month
game-enginereact-nativereact-native-appreactgame-development
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