Boris Fleysher

Software Engineer at Studio Monsoon

Edmonton, Alberta, Canada
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Summary

👤
Senior
🎓
Top School
Boris Fleysher is a software engineer based in Edmonton with nine years of experience building gameplay systems and tools, currently contributing to Studio Monsoon's projects including the released Lord of the Rings: Return to Moria and an unannounced animation-driven title. He blends C++/Blueprints for Unreal with personal Godot projects in GDScript, owning features from survival crafting and networking to save/load and player cutscenes. His background includes VR development, shader work and performance optimization for headset ports, plus earlier experience automating large-scale performance tests for Alberta Health Services. Comfortable writing RFCs, designer-facing tools, and serialization systems, he iterates closely with QA and designers to ship maintainable, scalable gameplay. Colleagues would note his appetite for creative emergent gameplay and a pragmatic tendency to automate repetitive workflows.
code9 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, 3.6 GPA, Bachelor of Science - BS, Computer Science, 3.6 GPA at University of Alberta
languagesRussian, English, French
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Github Skills (7)

jam9
discord-bot7
unity3d4
godot3
game-dev3
payment3
game-development3

Programming languages (7)

C#JavaJavaScriptShaderLabHTMLGDScriptPython

Github contributions (5)

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Struckdown/Star-Shooters

Jan 2017 - Mar 2022

Star Shooters is a solo game dev project to practice making a fairly complete game from start to finish.
Contributions:1 PR, 217 pushes, 1 branch in 5 years 2 months
game-devgamegodot
A website about me!
Contributions:78 pushes, 1 branch in 6 years 9 months
jsreactabout-me-websitejavascript
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