Summary
Brad Guerrero is a Principal Engineer with a decade of experience building large-scale online player experiences and technically ambitious game systems. He led core gameplay and live-infrastructure engineering on Amazon's New World and architected foundational tech for an unreleased Lord of the Rings MMO, owning progression, itemization, combat, and economy systems that survived million-plus concurrent user events. Comfortable across in-house engines and cloud-integrated live services, he has a track record of diagnosing and fixing mission-critical launch failures and designing resilient systems for sustained live operations. Brad also brings a maker’s mindset from indie mobile releases and a background in automation and pathfinding, combining product-focused engineering with practical tooling to boost quality of life. Now based in Irvine, CA, he blends deep gameplay domain expertise with systems-level architecture work at the Principal level. An enthusiast for games and finance, he often builds personal apps to streamline daily workflows.
10 years of coding experience
15 years of employment as a software developer
Pasadena City College
Temple City High School
University of California, Irvine
English, Spanish