Brad Werth is a Platform Engineer in Portland with 20+ years of systems and game-engine experience and a decade focused on C++ multithreading and shipped PC titles. He now integrates Servo/Rust into Firefox and develops layout features to support modern web standards, blending low-level performance tuning with browser platform engineering. His background spans leading engineering teams at Intel—publishing hundreds of technical resources and guiding processor and graphics developer programs—to building interactive OpenGL installations for Fortune 500 clients. Equally comfortable embedding JavaScript engines into native apps and authoring graphics and threading samples, he brings a rare combination of production graphics, performance, and developer-relations expertise. An amateur game designer and artist, he also applies creative thinking to technical problems, evidenced by a long history of shipping games and developer-facing tools.
10 years of coding experience
18 years of employment as a software developer
Master's Degree, Computer Science, Master's Degree, Computer Science at University of Oregon
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at University of Southern California
Contributions:123 commits, 115 pushes, 2 branches in 8 months
cinderapplication-frameworkframework
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