Summary
Braden Christensen is a systems-focused software engineer with 11 years of experience, currently a System Engineer II at Raytheon after progressing from Software Engineer I in their Modeling, Simulation, and Analysis group. He brings hands-on expertise in AI/ML as a subject matter expert, pairing research experience from IDeA Labs and BYU with practical production work in defense-grade systems. Braden’s background in economics and mathematics complements a Master’s pursuit in Computer Science at Georgia Tech, giving him a strong analytical foundation for complex system design. He enjoys building and improving software—evidenced by personal projects on GitHub—and has experience spanning research, data analysis, and applied development roles. Comfortable bridging research and engineering, he often translates prototype ML models into deployable components for simulation and analysis workflows. Based in Utah, he blends curiosity-driven learning with disciplined, mission-oriented engineering.
11 years of coding experience
4 years of employment as a software developer
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Georgia Institute of Technology
Bachelor's degree Economics & Mathematics, Bachelor's degree Economics & Mathematics at Brigham Young University
Danish, English