Summary
Bradley Friedman is a multidisciplinary 3D app developer and consultant with 12+ years building virtual production, AR/VR/XR experiences, and film-grade tooling for entertainment and themed venues from New York. He has led global pipeline and software teams (Method Studios), supervised VFX and previs on award-winning films (Tree of Life), and now runs FIE LLC producing apps and R&D in Unreal C++, Unity, and NVIDIA Omniverse. Equally at home lecturing at universities as teaching game development to kids, he blends deep technical fluency with a storyteller’s sensibility and a taste for the creative edge where narrative and immersive tech collide. A fast learner of new APIs and languages, he’s open to selective partnerships and opportunities that respect craft and fair hiring practices.
12 years of coding experience
3 years of employment as a software developer
BFA, Film Production, Tisch School of the Arts, BFA, Film Production, Tisch School of the Arts at New York University