Bradley Martin is an integration and test engineer at SpaceX with eight years of hands-on experience across propulsion, satellite systems, and model-based design. A USC MS in Aerospace and Mechanical Engineering (3.85 GPA) who began in computer science, he blends software fluency (Python, MATLAB, R, Linux/BASH) with practical hardware skills—CAD, GD&T, machining, and lab testing. His background includes propulsion design and test at Aerojet Rocketdyne, lunar thermal modeling and deployable mechanisms at The Aerospace Corporation, and leading cross-disciplinary intern teams to produce mission-oriented designs. Known for attention to detail and rapid iteration, he has delivered production-ready CAD assemblies, automated data-analysis scripts processing thousands of files, and fabricated test stands under tight timelines. Based in Long Beach, CA, Bradley brings a rare combination of computational data-analysis and hands-on manufacturing experience that accelerates system integration from concept through qualification.
8 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Aerospace Engineering, 3.99 GPA, Bachelor of Science - BS, Aerospace Engineering, 3.99 GPA at University of Southern California
Associate's degree, Mathematics, Engineering, Physics, Natural Sciences, 3.875 GPA, Associate's degree, Mathematics, Engineering, Physics, Natural Sciences, 3.875 GPA at Santa Rosa Junior College
Bachelor of Science - BS, Aerospace Engineering, 3.99 GPA, Bachelor of Science - BS, Aerospace Engineering, 3.99 GPA at USC Viterbi School of Engineering
Contributions:1 release, 18 pushes, 1 branch in 2 years 7 months
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