Bradley Walters

Staff Software Engineer at Affirm

San Francisco, California, United States
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Summary

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Bradley Walters is a Staff Software Engineer based in San Francisco with 11 years of experience building production software across startups and fintech. He progressed from hands-on engineering roles to senior and staff positions at Affirm, bringing deep full‑stack chops and a focus on shipping reliable features at scale. Bradley’s background includes privacy- and security-minded work at Anonyome Labs and early product development at Rocketmade, complemented by MS and BS degrees in Computer Science from the University of Utah. An active open-source contributor, he has made gameplay-focused, Lua-based enhancements to the popular Garry’s Mod community (notably the Terrorist Town gamemode), signaling a practical penchant for feature-driven development and iterative bug fixes. He blends pragmatic engineering with a continuous learning mindset, often surfacing small but impactful improvements in complex codebases.
code12 years of coding experience
job9 years of employment as a software developer
bookThe University of Utah
bookAssociate of Science (AS), Associate of Science (AS) at Dixie State University
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Stackoverflow

Stats
11reputation
481reached
0answers
1question
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Github Skills (10)

lua10
mechanics10
gmod-lua10
garrysmod10
gameplay10
implement10
back-end-development8
front-end-development8
safari6
safari-extension6

Programming languages (28)

C#CDElmHTMLTypeScriptShellBicep

Github contributions (5)

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Facepunch/garrysmod

Feb 2015 - Oct 2019

Sandbox mod for the Source Engine
Role in this project:
userFull-stack Developer
Contributions:19 commits, 29 PRs, 208 comments in 4 years 9 months
Contributions summary:Bradley primarily contributed to the Terrorist Town (TTT) gamemode of Garry's Mod, making changes to weapon configurations and functionality. Their contributions included adding new weapons and modifying existing ones, such as the addition of the silenced pistol, new ammo pickup behavior, and the C4 mechanics. They also updated score group implementations and fixed code typos, indicating a focus on feature enhancements and bug fixes within the game's Lua-based scripting.
source-enginegarrysmodgmodgmod-lua
bmwalters/gmod-misc

May 2015 - Feb 2018

Contributions:19 commits, 18 pushes, 1 branch in 2 years 9 months
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