Bram Stolk

Senior Software Engineer at Walt Disney Animation Studios

Vancouver, British Columbia, Canada
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Summary

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Bram Stolk is a senior software engineer based in Vancouver with 20 years of experience building high-performance 3D graphics, simulation, and AI systems in C/C++ and Python on UNIX platforms. He has shipped production graphics and game code across studios and his own companies, contributed to the widely used Bullet Physics SDK, and currently applies his expertise at Walt Disney Animation Studios and Canonical. Known for deep low-level skills—raytracing, SIMD, OpenGL, constraint solvers—and a background in electronics and microcontrollers, he bridges hardware-aware optimization with large-scale simulation. Bram’s career spans VR research (CAVE systems and the OptIPuter), console game engineering, and a long history of indie mobile/console titles, reflecting both entrepreneurial drive and sustained open-source contribution.
code20 years of coding experience
job18 years of employment as a software developer
bookMSc, Computer Science, MSc, Computer Science at University of Amsterdam
languagesEnglish, Dutch, German, French
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Github Skills (29)

simulation10
c-language10
simulator10
simulations10
collision-detection10
physics10
cprogramming-language10
appstoreconnect9
ipad9
game-development9
android-ndk9
arm9
optimization8
optimisation8
algorithms8

Programming languages (17)

C#JavaC++CMakefileGoHTMLErlang

Github contributions (5)

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bulletphysics/bullet3

Nov 2018 - Apr 2020

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Role in this project:
userBackend Developer
Contributions:15 commits, 5 PRs, 17 comments in 1 year 5 months
Contributions summary:Bram primarily contributed to the Bullet Physics SDK, focusing on code improvements and addressing issues. Their work involved modifying benchmark demos, fixing compiler warnings, and updating core components like constraint solvers and the simulation island manager. They also made changes to API interfaces, variable names, and examples demonstrating their involvement in debugging and improving the project's stability and functionality.
bullet-physicscollision-detectionmachine-learningroboticssimulation
stolk/imcat

Apr 2018 - Sep 2022

Show any image in a terminal window.
Contributions:26 commits, 1 PR, 25 pushes in 4 years 5 months
terminalwindowcli
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