Summary
Brandon Anderson is a hands-on Chief Technology Officer based in Salt Lake City with eight years building products at the intersection of AI, XR, and real-time 3D using Unity. As CTO of AITAC since 2021, he blends entrepreneurial drive with developer instincts to move experimental immersive experiences from prototype to production. He focuses on practical applications of AI within extended reality, bringing both systems thinking and a creator’s attention to user experience. Brandon’s background suggests a preference for rapid iteration and cross-disciplinary teams that bridge research, tooling, and deployment. Outside the obvious tech stack, he likely pairs Unity-driven UX work with model-driven pipelines to accelerate development cycles.
9 years of coding experience