Brandon Lin

Hsinchu, Taiwan Province
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Summary

👤
Senior
🎓
Top School
Brandon Lin is a software engineer with a decade of hands-on experience building performance-critical systems across graphics rendering, AI infrastructure, and query compiler design. He currently contributes to Figma’s C++/TypeScript rendering engine that compiles to WebAssembly and WebGPU, and previously built a unified SQL compiler and ML tooling at Meta. Brandon pairs strong theoretical foundations in math and CS with pragmatic engineering to drive correctness, performance, and reliability in production systems. He’s an educator and mentor—TAing graduate deep learning and algorithms courses and mentoring on Coursera—bringing clarity to complex technical topics. Outside of engineering, he channels his obsession with speed and optimization into competitive speedcubing and organizing competitions, which informs his focus on measurable performance gains.
code10 years of coding experience
job8 years of employment as a software developer
bookMaster's degree, Electrical and Electronics Engineering, Master's degree, Electrical and Electronics Engineering at National Taiwan University
bookBachelor of Engineering - BE, Electrical and Electronics Engineering, Bachelor of Engineering - BE, Electrical and Electronics Engineering at National Central University
bookNano-degrees, Computer Science, Nano-degrees, Computer Science at Udacity
languagesEnglish, Chinese
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Github Skills (5)

latex10
deep-neural-networks6
data-science6
neural-network5
keypoint1

Programming languages (2)

TeXJupyter Notebook

Github contributions (5)

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Labs and Project from the course "How to Win a Data Science Competition: Learn from Top Kagglers"
Contributions:27 commits, 18 pushes, 1 branch in 4 months
data-science
Repo for the Deep Reinforcement Learning Nanodegree program
Contributions:91 pushes, 2 branches in 1 year
pytorchnanodegreedeep-learningreinforcement-learningdeep-reinforcement-learning
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