Brandon Lin is a software engineer with a decade of hands-on experience building performance-critical systems across graphics rendering, AI infrastructure, and query compiler design. He currently contributes to Figma’s C++/TypeScript rendering engine that compiles to WebAssembly and WebGPU, and previously built a unified SQL compiler and ML tooling at Meta. Brandon pairs strong theoretical foundations in math and CS with pragmatic engineering to drive correctness, performance, and reliability in production systems. He’s an educator and mentor—TAing graduate deep learning and algorithms courses and mentoring on Coursera—bringing clarity to complex technical topics. Outside of engineering, he channels his obsession with speed and optimization into competitive speedcubing and organizing competitions, which informs his focus on measurable performance gains.
10 years of coding experience
5 years of employment as a software developer
Advanced Regents Diploma, Advanced Regents Diploma at Stuyvesant High School
Master of Science in Engineering - MSE, Data Science, Master of Science in Engineering - MSE, Data Science at University of Pennsylvania
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