Brandon Mittman is a Senior Software Engineer with a decade of experience building real-time and embedded systems for hardware-in-the-loop flight environments, primarily at Raytheon and Lockheed Martin. He specializes in low-latency C++ systems that interface simulation software with emulation hardware, and most recently has focused on real-time RF scene generation for missile testbeds. Trained in both computer science and mathematics at the University of Arizona, he enjoys tackling hard design problems and root-causing tricky bugs under stringent timing constraints. Actively seeking opportunities to broaden his toolkit, he has a keen interest in learning Rust and applying modern language safety and concurrency techniques to legacy real-time systems. Notably, his work blends deep domain knowledge of defense-grade testing with a curiosity for cleaner, safer system design.
Contributions:42 commits, 40 pushes, 1 branch in 6 months
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Brandon Mittman - Senior Software Engineer at Lockheed Martin