Summary
Brandon Startz is a multidisciplinary researcher and developer based in Helsinki with eight years of experience blending game development, user research, and AI tooling into user-centered products. He has led Unity-based mobile and VR projects, built analytics-driven playtesting pipelines, and translated research insights into design and retention improvements for stakeholders. His work straddles hands-on engineering (Unity, Blazor, EF Core) and mixed-methods research—designing and running playtests, physiological studies, and analytics to inform product decisions. Recent training in AI development deepened his practical knowledge of prompt design, model behavior, and integrating generative features into user interfaces. Now teaching English as a second language, he combines strong communication skills with technical expertise to mentor learners and collaborate across interdisciplinary teams. An often-overlooked strength is his ability to convert academic research methods into pragmatic development workflows that accelerate product iteration and user insight.
8 years of coding experience
3 years of employment as a software developer
Master's degree, Video Game Design and Production, Thesis grade: Eximia cum laude, Master's degree, Video Game Design and Production, Thesis grade: Eximia cum laude at Aalto University
Certificate in Teaching English as a Foreign Language (TEFL), EDUCATION, Certificate in Teaching English as a Foreign Language (TEFL), EDUCATION at International TEFL Academy
Study abroad program, Cognitive Science, Study abroad program, Cognitive Science at University of Helsinki
Bachelor's degree, PSYCHOLOGY, 3.72 / 4, Bachelor's degree, PSYCHOLOGY, 3.72 / 4 at Oklahoma State University
English, Swedish, Italian, Spanish, German