Summary
Brandon Swee is a game programmer based in Singapore with 10 years of experience building titles across custom engines and Unity for mobile and desktop platforms. He has shipped features from client-side systems and matchmaking to analytics-driven pipelines, having contributed to live-service titles like FINAL FANTASY Brave Exvius: War of the Visions and indie projects such as Takoway and Peck’em. Comfortable with both gameplay systems (pathfinding, hex/grid movement, camera mechanics, AI) and backend integrations (Firebase, AWS serverless, Steam API), he also improves build and release tooling across platforms including recent work on multi-arch Java builds. Brandon pairs hands-on engineering with product-aware thinking—optimizing localization/data merge workflows and creating tooling that reduces update friction. He brings a pragmatic mix of production experience, cross-platform competence, and a knack for turning CSV or design data into in-game systems.
10 years of coding experience
6 years of employment as a software developer
Anderson Junior College
Higher Vocational Degree in Game Programming Computer Games and Programming Skills, Higher Vocational Degree in Game Programming Computer Games and Programming Skills at Futuregames
Bachelor's degree Computer Science, Bachelor's degree Computer Science at National University of Singapore
English, Chinese, Japanese