Brandon Taylor

Principal Backend Engineer at Epic Games

Seattle, Washington, United States
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Summary

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Senior
🎓
Top School
Brandon Taylor is a Principal Backend Engineer based in Seattle with a decade of experience designing scalable backend services for social ecosystems and mixed reality platforms. He has progressed from intern to principal roles at Epic Games and Microsoft, shipping backend services for Epic Online Services and Microsoft Mesh/IVAS. Skilled across cloud-native stacks (Azure, Azure Functions, SQL Server, Snowflake, Elastic/Kafka) and .NET ecosystems, he focuses on reliability, performance, and streamlining developer workflows. Brandon pairs hands-on implementation with mentorship and cross-team collaboration, having mentored ACM students and led architectural work on high-throughput logging and indexing pipelines. Notably, his background spans both consumer-facing growth systems and complex real-time platforms, giving him a rare blend of product-minded engineering and infrastructure depth.
code10 years of coding experience
job11 years of employment as a software developer
bookBachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at Western Washington University
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Github Skills (29)

java6
csharp5
openapi5
specification5
rest5
rest-client5
api5
linux-distro5
python5
javascript5
code-generator5
signalr-client4
swagger4
typescript4
golang4

Programming languages (5)

TypeScriptJavaJavaScriptGoTypeSpec

Github contributions (5)

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KeeninVye/Soundstack

Jun 2016 - May 2021

Multi-user audio playlist app.
Contributions:2 PRs, 3 pushes, 1 branch in 4 years 11 months
audio-playeraudiomulti-usermusicplaylist
euranium/49X-DRS-Server

Apr 2016 - Dec 2016

Contributions:24 PRs, 25 pushes, 9 branches in 7 months
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Brandon Taylor - Principal Backend Engineer at Epic Games