Breannan Smith

Visiting Research Scientist at University of Toronto

Seattle, Washington, United States
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Summary

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Senior
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Top School
Breannan Smith is a research scientist with 14 years of experience at the intersection of computer graphics, vision, and computational physics, currently a Visiting Research Scientist at the University of Toronto. He spent six years at Meta Reality Labs developing physically-based models and simulations for robust human performance tracking and previously advanced animation-tailored simulation algorithms as a postdoc at Pixar. His PhD from Columbia produced contributions ranging from collision-dominated geometric mechanics to elastoplastic, hair, and clothing simulation, reflecting a rare blend of theoretical rigor and production-driven pragmatism. Known for translating research into systems that meet demanding animation and AR/VR needs, he brings both studio and industry research experience—from Weta Digital internships to Meta scale deployments—and is based in Seattle.
code14 years of coding experience
job9 years of employment as a software developer
bookB.S. Computer Science, B.S. Computer Science at The University of North Carolina at Chapel Hill
bookDoctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at Columbia University
languagesEnglish, German
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Github Skills (55)

simulation10
geometry10
cluster-computing10
simulation-framework10
physics10
geometry-processing10
mesh-processing10
single-file9
stl9
blender9
cpp9
rendering-3d-graphics8
trinitycore8
obj8
animation7

Programming languages (2)

C++Python

Github contributions (5)

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breannansmith/scisim

Sep 2015 - Nov 2020

Contributions:499 commits, 2 PRs, 266 pushes in 5 years 3 months
physicssimulation-frameworkbodypropertiessimulation
Contributions:5 commits, 1 PR, 3 pushes in 5 months
implicitrepresentationsvisualizingcomputinggeometry
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Breannan Smith - Visiting Research Scientist at University of Toronto