Visiting Research Scientist at University of Toronto
Seattle, Washington, United States
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Summary
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Breannan Smith is a research scientist with 14 years of experience at the intersection of computer graphics, vision, and computational physics, currently a Visiting Research Scientist at the University of Toronto. He spent six years at Meta Reality Labs developing physically-based models and simulations for robust human performance tracking and previously advanced animation-tailored simulation algorithms as a postdoc at Pixar. His PhD from Columbia produced contributions ranging from collision-dominated geometric mechanics to elastoplastic, hair, and clothing simulation, reflecting a rare blend of theoretical rigor and production-driven pragmatism. Known for translating research into systems that meet demanding animation and AR/VR needs, he brings both studio and industry research experience—from Weta Digital internships to Meta scale deployments—and is based in Seattle.
14 years of coding experience
9 years of employment as a software developer
B.S. Computer Science, B.S. Computer Science at The University of North Carolina at Chapel Hill
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at Columbia University
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Breannan Smith - Visiting Research Scientist at University of Toronto